Articles
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The MMO Genre Will Continue To Stagnate With Today’s Typical Micro-Transactions Barriers
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It's not like MMO games are just now appearing on the scene but I feel there's been a huge change in the way developers create today's online gaming experience. Previously I would have imagined developers creating their dream MMO game before evaluating monetization options but now I feel they literally come up with an idea to make money, and then just create a game around that concept.
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HEX: Shards Of Fate – The Sandbox To The Theme Parks Of The TCG Genre
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HEX: Shards of Fate enjoyed an incredibly successful Kickstarter crowd-funding campaign and the closed-beta is […]
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Can HEX: Shards Of Fate Survive With Predominantly Pay-To-Play PvP?
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The recent and incredibly successful release of Blizzard's CCG Hearthstone has thrust the CCG/TCG genre into the MMO spotlight but are players ready for an almost exclusive pay-to-play game like Hex: Shards of Fate?
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More Developers Need To Embrace Twitch.TV Interaction
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Twitch.TV's popularity continues to snowball as it becomes the fourth in percentage for the most U.S peak Internet traffic falling behind only Netflix, Google and Apple. It's popularity has proven a huge benefit for many of today's most competitive genres but very few developers have captured the Twitch.TV community like Daylight did.
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SMITE Siege Mode – Worth The Wait?
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Hi-Rez Studios today released the highly anticipated Siege mode for the increasingly popular free MOBA title SMITE, but has it lived up to the hype?
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