Fallen Earth – Preview
I didn’t expect much from this game, I kept my eyes on it, but it seemed pretty rough a few years ago, man I was so wrong.
Fallen Earth is a mmorpg set on post-apocalyptic Earth, where you have the chance to pick a side from six factions that struggle for dominance over the Grand Canyon Province. These factions are (CHOTA – your average raiders, punk heads, etc), Enforcers (military faction), Lightbeares (a secret society of deadly assassins), Techs (a corps of civilian engineers and military technicians), Travelers (mercenaries, wanderers) and Vistas (a group of farmers, ranchers, and craftsmen). Whatever faction you choose to join, you will start in their own villages, can craft specific things, and start with specific items, and in conflict with the others.
From the character creation, it feels like a Fallout MMO, in a good way. You can select several hair styles, faces, ages, even tattoos and piercing, up to clothes and shoes.
As a new player you start your adventure in a instanced area, a bunker (“vault” :P) where you have to escape from it because some things went bad (you will find out yourself). Here you get to learn the game find out more about the main story, factions, and get to shoot, get personal with some baddies.
You control your character from the third person view, with the typical movement and cameral control from WOW (yes, because it popular…), but before you start a fight you have to go press tab to go in aim mode. Once you do this you have to aim at the target and shoot or hit them with melee weapons. This system is good and it feels like an action rpg, but is more to it, since everything you do is controlled by several skills and attributes, which you develop them through levels up and usage. You can even have a scope on some rifles and go snipe people with it. It pretty fun, but depends on the skills invested on the weapon you have, if you want accuracy and high damage.
First quests are accompanied by NPC with voices over which contribute to the atmosphere very well, and they are decent, you don’t feel like a courier, more like you are fighting for survival.
I won’t talk much about the stats, but I can tell you that as in each rpg you have stats that governs skills, and at each level up you can improve these stats which also improve the skills they govern. At the same time trade skills can be improved by using them, which is great since you can craft almost anything, by gathering resources from the land or from the monsters.
The lands are huge, and the environment looks great, it really feels that something real bad happened there and the colors are dark and rough placing you in a proper atmosphere where you are not killing bears and fighting elves, you are actually scavenging, looting for materials, anything that has a value, for you and your clan, faction and while doing this you are fighting to stay alive. Due to the distance between some points of interest, you can even buy/craft a horse, a motorcycle or an ATV, to travel these great distances in style and speed.
Overall Fallen Earth promises a lot, it looks good, plays good, and it not your average grinder on a contest to get to the higher level, since you need equipment, you spend time to craft things, discover new places and interact with others for profit and fun. If you liked Fallout, I think you will love this, and if you want to try a different mmorpg other than your average fantasy genre, try Fallen Earth, you might like it a lot.
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