Sententias goes where others don’t dare
Sententias, a small site focusing on game reviews, has published a very interesting article regarding the objectivity of gaming editors. While others don’t dare or care to publish such articles since they might hurt the feelings of thousands so called gaming editors, the guys at Sententias come out with a text brimming with aggressiveness combined with a realistic approach, a mix I just love. It gives me hope that they are still some good editors out there that can be objective and write so well.
Beauty is in the eye of the beholder, but critics must be color blind: criticism is gray, there are no extremes. There is no such thing as a perfect game, that concept is against the basic rules of progress. If someone is inclined towards giving a video game a perfect score, he/she should stop and think for a second. What happens when we reach perfection, not that man could actually create something that is flawless, but for the sake of the argument let’s say he can? Nothing! We stop! There is no step to take further, there is no way to improve something that is already perfect and the whole industry comes crumbling down since there is no point in creating games that are by default worse than what we already have. So a perfect score for a video game spells retard or whore – it’s as simple as that. At the other end, I can assure you there is no such thing as a worthless game. If we just consider the whole process of creating it, the amount of work that goes into it, the commitment of the developers and the miracle-like-event of having a market ready product, then it’s clear that game deserves at least some appreciation. Its memory might be short live, it might be buggy, it can rip off of some other popular idea, but even the simple fact that the game exists should be applauded.
Read the full article Everybody is a critic!
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