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Lifeless Zombie MMO To Relaunch Under Unreal Engine
The world of Early Access is often a gaming minefield with broken promises and lackluster support but one developer hopes to change that with a huge announcement made post-launch of an Early Access client. Instead of simply taking the money and running for the hills, Rigid-Soft Studios realized they could not fulfill the true potential of the Lifeless project without further investment of both time and money. What is this investment I hear you ask? The transition to a brand new engine. Currently developed on the struggling Unity engine the upcoming update will see Rigid-Soft Studios rework almost all aspects of the game in preparation for a new launch under the Unreal engine. This promises far more impressive visuals, more polished and in-depth features, greater transparency on updates and developer tasks and best of all, no additional purchase is required. For the full post check out the official forums.Leave a comment
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