Guild Wars 2 – Suffering From Withdrawals
Like many of you out there, I’ve participated in a number of the Guild Wars 2 beta events and after every one, I find myself clawing at the walls for entertainment. I’ve been involved with the MMO scene since 2005 and have come across hundreds, of not thousands, of online games, but Guild Wars 2 has me gripped in a way I’ve never experienced before.
In all honesty, the game doesn’t boast a massive variety of ground-breaking features, but as a whole, it’s just so appealing. Sampling the world events, the dynamic quests and the insanely amusing WvW PvP, I find myself in an online MMORPG world that actually feels fun, instead of just wanting to reach max level and grind out instances and raids. I’ve played for maybe 20 hours since I purchased the game and I already have memories that will stick with me for many years to come.
Exploring vast fields as I come across a farmer seeking help, only to find myself feeding cows and killing defenseless creatures. But then, the mother of said defenseless creatures appears and is far from defenseless. A group of 2-3 innocent quest goers were faced with a building sized Wurm and the only choice being fight or die. It became clear very quickly that we were heading towards the latter option, that was until one of the three called for support via the chat function. Literally, within 10 seconds there was at least 15 people that showed up to assist, and within seconds that Wurm was sent packing.
That was my first experience exploring the Guild Wars 2 world, and my times exploring the WvW were far more intense. Guild Wars 2 is probably my most anticipated MMO launch of all time.
So what do you think? Is Guild Wars 2 really as good as it’s setting up to be or will it be another over-hyped let down?