ROHAN: Blood Feud – Review
ROHAN: Blood Feud is a multinational, free to play MMORPG game that is available in over a dozen countries worldwide. Originally launched back in May 2008, ROHAN: Blood Feud has enjoyed a successful run as an MMO game, releasing a number of large content expansions and attracting a highly active and dedicated player-base.
As with all our new player experience reviews here at xmmorpg.com, the first part we’ll focus on for ROHAN: Blood Feud is character creation. After-all, what good is the story of an epic hero if you’re playing some random guy with spiky hair? There’s quite a large variety of races available to choose from, including Human, Elf, Half Elf, Giant, Dhan, Dekan and Dark Elf. I’m pretty boring when it comes to race selection, I’m not a huge fan of pointy ears or other ridiculous physical features so I opted to play as a Human for the duration of this new player review. The character customization system itself is quite limited, offering a small selection of predefined faces and a hair style.
Once you enter the game you’re greeted with a very in-depth tutorial. The tutorial takes place in an instanced zone, giving you plenty of time to get to learn the basics of the game and avoid having to compete with other players for monster kills and loot. There’s 15 steps in the tutorial, all of which teach you certain aspects about the game, from killing monsters and movement to upgrading skills and looting. The tutorial also shows off one of the games most defining features, custom character progression.
As you complete quests and defeat monsters, your character earns experience points which increase your level. When you level up you gain access to both stat and skill points. Skill points are used to unlock new skills or upgrade current ones, giving players total freedom of choice in regards to what powers their character can use. The skill system features a familiar skill tree that allows players to choose certain paths of progression, unlocking more powerful abilities in one particular area. The stat system works in a similar way, you earn stat points as you level which you can then spend on up to 6 different stats. This allows for total control over the build of your character, I started as a Human so I could distribute my stats for tanking, damage and various other MMORPG archetypes.
The game world is huge, as soon as you leave the tutorial you’re teleported to a starting town of your choice. I explored two of the starting towns and although different in architecture and design, they were both huge, almost too big. Loads of empty spaces creating a lot of travel time between NPC’s and quest locations.
Overall ROHAN: Blood Feud can be a bit daunting for new players, the game world is massive and outside of the tutorial there isn’t really much help in regards to where you’re meant to be or what you’re meant to be doing. ROHAN: Blood Feud does have a lot of redeeming qualities such as an in-depth bounty based PvP system, hundreds of quests and a large variety of monsters. It’s definitely worth a try for fans of the RPG genre.
by Blaine Smith