Growing Tired Of The MMO “Survival” Genre
Is it just me or is anyone else growing tired of the repetition involved in practically all of today’s survival MMO games? It doesn’t matter whether I’m playing DayZ, 7 Days to Die, Rust, Nether, it all feels like the same crap with different packaging. We see it happen time and time again in the gaming industry. One developer attempts to bring something a little fresh to the scene and then suddenly a barrage of poor mimics appear severely devaluing the idea that made the games possible in the first place.
The general approach to the MMO survival game today is basically repetition. You start with nothing. You spend hours and sometimes days building up resources and other valuables only to have a better equip player or group destroy your hard work in minutes. Some hardcore idiots will tell you, that’s the appeal to the genre, but it doesn’t take a genius to work out that most games do not survive by simply appealing to the hardcore audience. Sure, some games manage to pull it off but it’s a rarity.
So what happens to those of us that just want to dive in and play for a couple of hours here and there? We’re left repeating steps one and two over and over, and over again. We log in. We spend 2 hours gathering resources and vital survival tools and log out feeling a good level of self satisfaction. Return the next day and you’ve either lost your hard work already or there’s someone just waiting around the corner to return you to step one.
What’s the appeal? Where’s the fun? Do people enjoy just wasting hours knowing full well that someone is just going to take it all away with a few bullets? I’m all up for some hardcore PvP with some serious penalty on the line but the survival genre itself is broken at the foundations. A good example of this are long-running servers, or even servers with admins that are a little happy when it comes to handing out freebies.
Those that already have an established base, whether that be physically or just through the stockpiling of goods, will always have the upper hand. Then groups come into play. Whatever happened to at least offering solo players a fighting chance? Sure, a group of 5 should usually emerge victorious in a gun fight against a single player but there is literally 0 chance for anyone playing alone to compete on practically any level.
I’m sure we’ll see another 4-5 games rushed out before anyone actually considers constructing a game with a bit of longevity but maybe, just maybe, a developer somewhere will eventually release a survival game that is actually about the elements of survival in their purest form. Not just an over rated PvP slaughter-fest.
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