GameGlobe is an upcoming free to play MMO developed by Square Enix and published by the hugely popular free MMO portal, Bigpoint. GameGlobe is not your traditional browser-based MMO game, players can explore hundreds of games and worlds created by the community and even create their own, in one of the most innovative MMO projects of our generation.
When I sat down to play GameGlobe, I was expecting a more graphical version of the ancient Roblox however, it became very clear very quickly that I had underestimated this browser title. For starters, the graphics are nothing short of astounding. Browser-based graphics have come a long way in recent years, thanks to technological leaps in engines such as the Unity 3D engine, and GameGlobe utilizes these leaps in technology by providing players with graphics you’d expect from a AAA client-based MMORPG. Although presented in a highly colorful, almost cartoon-like approach, the graphics are as detailed as they are colorful. You can see the tides flowing through the water, the swaying of trees in the breeze and the character designs are flawless. If the graphics in GameGlobe fail to impress you, nothing will.
Stepping into the game itself, GameGlobe is an imaginative hub for players from all walks of life. Players that are into developing, either through programming languages or innovative community mod projects, will fit right in with the massively in-depth game creation feature. Using a set of highly comprehensive tools, players are able to create everything from a standard 2D platform title, to an in-depth role-playing game. GameGlobe currently provides 3 themes for props that players can use in their world, Pirate, Colonial and Jungle. Each theme is filled with buildings, characters, enemies, flora and fauna and an array of interesting add-ons. Whether you want to create a mountainous region filled with perilous bridges and climbing activities or a tranquil desert, the amount of options available limit your creations only by your imagination. Once you’ve designed your intricate game world, you can add various mechanics and features using a variety of complex props. Using these highly adaptable options allows players to construct intricate level designs involving puzzles, switches, fuses, or even entirely change the type of game at the push of a button. One minute you can be exploring a vast jungle in typical third-person RPG game-play, and the next you can be soaring to the skies in a third-person shooter setting. During my time in the beta I’ve played at least 20 games created by the community, and each time I was astounded at the level of depth and quality.
If spending hours, days and weeks creating your own game isn’t your thing, there’s still plenty to do in GameGlobe. Players can upload their creations to the website at the push of a button, making them readily available to hundreds of thousands of players from across the globe. There are already hundreds of games available and I’d expect that number to increase after launch. It doesn’t matter if you’re into typical RPG games, shooting titles or action-based platform games, there are already dozens of games in each category that will cater to fans of all genres. It’s hard to judge the gameplay itself as it changes so drastically with each game you play, but the core mechanics and features are in place to allow players to create almost anything in their imagination.
Overall, GameGlobe could easily be an MMO title that defines this generation of browser gaming. Next generation graphics, coupled with the massively in-depth game creation feature gives GameGlobe an almost unlimited shelf-life. Not restricted by investments, developer time or publisher expectations, players can pump out as much content as they wish, creating a constantly expanding game experience that players will be able to enjoy for years to come.
by Blaine Smith
Featured MMORPG / MMO
LATEST MMORPG NEWS
- Big Changes Coming To WildStar PvP Scene January 31, 2015
- Trove – Thar Be Pirates! January 31, 2015
- EVE Online Community Treated To First Features Of Upcoming Tiamat January 29, 2015
- PoxNora Expansion Announced January 29, 2015